The Cameras module allows you to display player webcams using LHM itself. No external tool is needed. CS2, Dota 2, League of Legends, Rocket League, Apex Legends and CS:GO are supported at this time.

<aside> 💡 VERY IMPORTANT! If either HUD instance or the player is behind symmetric NAT firewall, connection will not be made. The reason is that current camera implementation works on peer-to-peer basis, which requires possibility to create direct connection between 2 PCs. Symmetric NAT makes it impossible.

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Requirements:

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Note! For Cameras to work properly, the HUD must support the Cameras module and the player must have an avatar assigned in LHM.

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This is how the Cameras module looks like.

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How to use Cameras step-by-step

  1. Select a player for each slot from a list.

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  1. If all players are selected, copy the link using "Click & Copy" and send the link to the players. You can also reset a link and generate a password for the website.

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  1. Players must open the link in their browser (Google Chrome or Mozilla Firefox preferred) and allow the browser to use a device they want to use as their camera.